Methods in ProGAL.geom2d with parameters of type J2DScene |
void |
Triangulation.boundaryFlipIn(TriangulationVertex a,
TriangulationVertex b,
TriangulationVertex c,
J2DScene scene,
boolean testing)
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void |
Triangulation.boundaryFlipOut(TriangulationVertex v,
TriangulationFace face,
J2DScene scene,
boolean testing)
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void |
Triangulation.delete(TriangulationVertex u,
J2DScene scene)
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void |
TriangulationFace.draw(J2DScene scene)
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void |
Triangulation.draw(J2DScene scene)
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void |
Polygon.draw(J2DScene scene)
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void |
TriangulationFace.draw(J2DScene scene,
boolean testing)
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void |
TriangulationFace.draw(J2DScene scene,
java.awt.Color clr)
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void |
Polygon.draw(J2DScene scene,
java.awt.Color clr)
draws the polygon |
Shape |
TriangulationFace.drawCircumCircle(J2DScene scene,
java.awt.Color clr)
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Shape |
TriangulationFace.drawRotatedCircumCircle(J2DScene scene,
java.awt.Color clr,
double angle,
java.util.List<java.lang.Integer> rotIndx)
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TriangulationFace[] |
Triangulation.flip(TriangulationFace t013,
TriangulationFace t123,
boolean recursive,
J2DScene scene,
boolean testing)
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void |
TriangulationFace.hide(J2DScene scene,
boolean testing)
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void |
TriangulationFace.hideCircumCircle(J2DScene scene)
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void |
TriangulationFace.killShapes(J2DScene scene)
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void |
Triangulation.legalizeEdge(TriangulationFace triangulationFace,
int indx,
boolean recursive,
J2DScene scene)
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void |
TriangulationFace.reshape(J2DScene scene,
boolean testing)
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void |
LineSegment.toScene(J2DScene scene)
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void |
Circle.toScene(J2DScene scene)
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void |
Circle.toScene(J2DScene scene,
java.awt.Color clr)
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void |
Point.toScene(J2DScene scene,
double rad,
java.awt.Color col)
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