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Packages that use TriangulationVertex | |
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ProGAL.geom2d | This package contains classes that are all related to two-dimensional geometric concepts. |
ProGAL.geom2d.delaunay |
Uses of TriangulationVertex in ProGAL.geom2d |
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Fields in ProGAL.geom2d with type parameters of type TriangulationVertex | |
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java.util.List<TriangulationVertex> |
Triangulation.vertices
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Methods in ProGAL.geom2d that return TriangulationVertex | |
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TriangulationVertex |
TriangulationFace.getCorner(int i)
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TriangulationVertex[] |
TriangulationFace.getCorners()
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TriangulationVertex |
TriangulationFace.getThirdVertex(TriangulationFace face)
returns vertex of the face not in this.face |
TriangulationVertex |
TriangulationFace.getThirdVertex(TriangulationVertex u,
TriangulationVertex v)
returns third vertex of the face |
Methods in ProGAL.geom2d that return types with arguments of type TriangulationVertex | |
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DLCyclicList<TriangulationVertex> |
TriangulationVertex.getNeighboringVertices()
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Methods in ProGAL.geom2d with parameters of type TriangulationVertex | |
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void |
Triangulation.boundaryFlipIn(TriangulationVertex a,
TriangulationVertex b,
TriangulationVertex c)
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void |
Triangulation.boundaryFlipIn(TriangulationVertex a,
TriangulationVertex b,
TriangulationVertex c,
J2DScene scene,
boolean testing)
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void |
Triangulation.boundaryFlipOut(TriangulationVertex v,
TriangulationFace face,
J2DScene scene,
boolean testing)
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void |
Triangulation.delete(TriangulationVertex u,
J2DScene scene)
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TriangulationFace |
Triangulation.findFirstTriangulationFace(TriangulationVertex v)
returns the first TriangulationFace incident with vertex v (null if v is not on the convex hull and therefore has no last TriangulationFace |
TriangulationFace |
Triangulation.findLastTriangulationFace(TriangulationVertex v)
returns the last TriangulationFace incident with vertex v (null if v is not on the convex hull and therefore has no last TriangulationFace |
TriangulationFace |
Triangulation.findNextTriangulationFace(TriangulationVertex u,
TriangulationVertex v)
returns next (left when looking from vertex u to vertex v) TriangulationFace. |
TriangulationFace |
Triangulation.findPrevTriangulationFace(TriangulationVertex u,
TriangulationVertex v)
returns the previous (right when looking from vertex u to vertex v) TriangulationFace. |
TriangulationFace |
Triangulation.findTriangulationFace(TriangulationVertex u,
TriangulationVertex v,
TriangulationVertex w)
returns TriangulationFace with specified vertices. |
int |
TriangulationFace.getIndex(TriangulationVertex v)
returns the index of the specified vertex in the face |
TriangulationFace |
TriangulationFace.getOppFace(TriangulationVertex v)
returns the face opposite the vertex v in this face, null if such face does not exist |
Line |
TriangulationFace.getOppLine(TriangulationVertex v)
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TriangulationVertex |
TriangulationFace.getThirdVertex(TriangulationVertex u,
TriangulationVertex v)
returns third vertex of the face |
boolean |
TriangulationFace.hasLowestRotIndex(TriangulationVertex v,
java.util.List<java.lang.Integer> rotIndx,
int size)
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boolean |
TriangulationFace.hasVertex(TriangulationVertex v)
returns TRUE if the face has vertex v as one of its corners |
Constructors in ProGAL.geom2d with parameters of type TriangulationVertex | |
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TriangulationFace(TriangulationVertex v0,
TriangulationVertex v1,
TriangulationVertex v2)
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TriangulationFace(TriangulationVertex v0,
TriangulationVertex v1,
TriangulationVertex v2,
J2DScene scene,
boolean testing)
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Uses of TriangulationVertex in ProGAL.geom2d.delaunay |
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Method parameters in ProGAL.geom2d.delaunay with type arguments of type TriangulationVertex | |
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void |
Kinetic.rotate(Point rotationPoint,
java.util.List<TriangulationVertex> rotVertices,
double rotAngle,
boolean ccw)
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