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Packages that use TriangulationFace | |
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ProGAL.geom2d | This package contains classes that are all related to two-dimensional geometric concepts. |
Uses of TriangulationFace in ProGAL.geom2d |
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Fields in ProGAL.geom2d with type parameters of type TriangulationFace | |
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java.util.List<TriangulationFace> |
Triangulation.triangulationFaces
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Methods in ProGAL.geom2d that return TriangulationFace | |
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TriangulationFace |
Triangulation.findFirstTriangulationFace(TriangulationVertex v)
returns the first TriangulationFace incident with vertex v (null if v is not on the convex hull and therefore has no last TriangulationFace |
TriangulationFace |
Triangulation.findLastTriangulationFace(TriangulationVertex v)
returns the last TriangulationFace incident with vertex v (null if v is not on the convex hull and therefore has no last TriangulationFace |
TriangulationFace |
Triangulation.findNextTriangulationFace(TriangulationVertex u,
TriangulationVertex v)
returns next (left when looking from vertex u to vertex v) TriangulationFace. |
TriangulationFace |
Triangulation.findPrevTriangulationFace(TriangulationVertex u,
TriangulationVertex v)
returns the previous (right when looking from vertex u to vertex v) TriangulationFace. |
TriangulationFace |
Triangulation.findTriangulationFace(TriangulationVertex u,
TriangulationVertex v,
TriangulationVertex w)
returns TriangulationFace with specified vertices. |
TriangulationFace[] |
Triangulation.flip(TriangulationFace t013,
TriangulationFace t123,
boolean recursive)
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TriangulationFace[] |
Triangulation.flip(TriangulationFace t013,
TriangulationFace t123,
boolean recursive,
J2DScene scene,
boolean testing)
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TriangulationFace |
TriangulationVertex.getFace()
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TriangulationFace |
TriangulationVertex.getLastFace()
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TriangulationFace |
TriangulationFace.getNeighbor(int i)
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TriangulationFace |
TriangulationVertex.getNextFace(TriangulationFace f)
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TriangulationFace |
TriangulationFace.getOppFace(TriangulationVertex v)
returns the face opposite the vertex v in this face, null if such face does not exist |
TriangulationFace |
TriangulationVertex.getPrevFace(TriangulationFace f)
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Methods in ProGAL.geom2d that return types with arguments of type TriangulationFace | |
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java.util.List<TriangulationFace> |
TriangulationVertex.getFaces()
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Methods in ProGAL.geom2d with parameters of type TriangulationFace | |
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void |
Triangulation.boundaryFlipOut(TriangulationVertex v,
TriangulationFace face,
J2DScene scene,
boolean testing)
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TriangulationFace[] |
Triangulation.flip(TriangulationFace t013,
TriangulationFace t123,
boolean recursive)
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TriangulationFace[] |
Triangulation.flip(TriangulationFace t013,
TriangulationFace t123,
boolean recursive,
J2DScene scene,
boolean testing)
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int |
TriangulationFace.getIndex(TriangulationFace t)
returns the index of the specified neighbor face |
TriangulationFace |
TriangulationVertex.getNextFace(TriangulationFace f)
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TriangulationFace |
TriangulationVertex.getPrevFace(TriangulationFace f)
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TriangulationVertex |
TriangulationFace.getThirdVertex(TriangulationFace face)
returns vertex of the face not in this.face |
void |
Triangulation.legalizeEdge(TriangulationFace triangulationFace,
int indx,
boolean recursive)
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void |
Triangulation.legalizeEdge(TriangulationFace triangulationFace,
int indx,
boolean recursive,
J2DScene scene)
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void |
TriangulationVertex.setFace(TriangulationFace face)
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void |
TriangulationFace.setNeighbor(int indx,
TriangulationFace face)
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